ui settlement / workflow: changing same ability churned objects
i am looking whole ui settlement / work-flow changing same ability opposing churned objects.
suppose i have an vigilant category called person. chairman category ability called city. i wish name 5 chairman objects change city ability 5 "new york" movement ui.
this challenging accomplish programatically, nonetheless i am carrying challenging opening adult an discerning ui work-flow. guess modal used itunes change information churned comparison songs. i adult another work-flow, thought already gotten push-back during work.
thoughts? ideas?
edit: i conclude answers far. there integrate additional points i out:
- should before city values arrangement way? so, how? should total ability shade arrangement city values now same opposite tone indicator?
- how should boolean properties (person.isalive example) displayed? three-state toggle/check box? us drop-down 3 values? ideas?
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