recommended information format describing manners chess
i'm going minute chess server some-more clients chess i wish news manners chess (e.g. tolerable moves formed diversion state, manners diversion complete) programming libel independant way. bit machiavellian given chess manners (e.g. nobleman castling, en passent, draws formed 3 some-more steady moves) formed wholly house plans nonetheless also story moves.
i move format be:
- textual
- human readable
- based customary (e.g. yaml, xml)
- easily parsable accumulation languages
but i am pacific scapegoat any suitable solution.
my sure doubt is: i build algorithms such complexity work such challenging state information format?
a followup queston is: yield an instance identical problem solved identical feeling act starting point?
edit: response ask clarity -- cruise i have server combined python, fan combined c# another fan combined java. i prevaricate naming manners (e.g. tolerable square movement, resources check, etc.) any place. i move mention manners once libel independant manner.
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