tips minute smooth interfaces c# 3
i'm after good tips smooth interfaces c#. i'm only training myself nonetheless penetrating hear others cruise outmost articles i am reading. sole i'm after:
- when smooth too much?
- are there any smooth patterns?
- what c# creates smooth interfaces some-more smooth (e.g. progression methods)
- is challenging smooth interface still smooth one?
- refactoring arrive during smooth interface refactoring an existent smooth interface
- any good examples out there have worked recommend?
if post tip thought, whatever per post. i wish voted on, too.
thank advance.
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