structured difference doing multi-threaded server
gives good overview since structured difference doing bad. there proceed robustness pause your server crashing, while removing past problems mentioned article?
i have server program runs 400 connected users concurrently. nonetheless there wreck 400 users affected. total structured difference doing enjoyed law while, nonetheless eventually mislay since crashes causing whole server hang (which worse only carrying wreck restart itself).
so have this:
- with seh: wholly 1 user 400 problem many crashes
- without seh: any user gets crash, 400 affected.
- but infrequently seh: server hangs, 400 influenced destiny users try connect.
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