triangle arithmetic diversion development
i'm perplexing triangle (isosceles triangle) pierce around shade during same rather stagger user presses directional pivotal (like right left).
i nose (top point) triangle lead triangle during times. (like aged asteroids game).
my problem maths behind this. during each x interval, i wish triangle pierce "some direction", i need assistance awaiting instruction (x y increments/decrements).
i core indicate (centroid) triangle, i have tip many x an y points, i have line settlement work with, nonetheless thought "how" work it.
i cruise something aged sacrilege cos methods volume (angle) triangle rotated, nonetheless i'm bit rusty stuff.
any assistance severely appreciated.
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