what's good quick c++ tree implementation?


i'm wondering anyone advise good c++ tree implementation, hopefully
stl congruous during possible.



for record, i've combined tree algorithms times before, i know fun, nonetheless i wish useful idle during possible. an tangible couple operative fortitude idea here.



note: i'm looking general tree, homogeneous tree map/set, structure itself connectivity tree vicious case, wholly information within.
so any bend needs means reason erratic amounts data, any bend should alone iterateable.



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