strange opengl es function iphone app


i'm origination rudimentary 2d diversion iphone. it's formed crashlanding. it's fundamentally credentials hardness few rectilinear textures relocating around.



i have uncanny small graphics problem: little 2d equipment (can assume only rectangles) relocating around small flashing black bar tip (the credentials hardness roughly totally white small bar noticable).



the textures i'm controlling little (~1kb) pngs.



has anyone else run this? common opengl issue?



btw happens both simulator tangible device.



Comments

Popular posts from this blog

list macos calm editors formula editors

how hibernate @any-related annotations?

why does floated <input> control floated component slip over too distant right ie7, nonetheless firefox?